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About

Experience

October 2018 – Now

Freelance FX artist
– Brunch Studio
– Mathematic Studio
– I-Réel
– Asile Paris
– Mattrunks Studio

September 2017 – September 2018

Brunch Studio, Paris
Technical Director & Houdini Artist
Tools development for Maya, Nuke, Houdini
Pipeline, asset management systems, shotgun connection
Standalone applications
Houdini VFX

May 2017 – July 2017

Brunch Studio, Paris
Technical Director Intern
Developing tools for artists and lookdev process

May 2016 – September 2016

Monsieur K Studio, Paris
3D Generalist & Developer
Products movies, VR Game Programming. Unity – HTC Vive

April – June 2015

Dargaud Media 3D animation studio, Tellhow, Nanchang, China
3D Generalist internship

Formation

Sept 2016 – June 2018

Computer Graphics and Arts (ATI), Master 2
Paris VIII University
CG, VFX, Motion Capture, Programming, Virtual Reality

Sept 2015 – Aprli 2016

Computer Graphics and Arts (ATI), L3
Paris VIII University
CG, VFX, Motion Capture, Programming, Virtual Reality

September 2013 to March 2015

Two-year university degree in technology, computers and digital imaging
Computer programming and real time, Development of imaging software, Mastery of image synthesis software
University of Auvergne, Le Puy en Velay, France

2011 – 2013

French high-school degree in Science
General and Technology high schools Jean Monnet, Yzeure, France

Skills

3D

Houdini, Maya, 3Ds Max, Unity, Unreal
Arnold, Vray, Redshift, Mantra
Substance Painter & Designer

Développement

API Maya, Nuke, Houdini, Deadline
API Shotgun, OpenImageIO
Python, Qt, PySide, PyQt, C++, C#
HTML, CSS, SQL, PHP
GitLab, Systèmes Unix & Windows

Compositing, motion, editing

Nuke
Adobe After Effect
Adobe Premiere Pro

2D

Adobe Photoshop
Adobe Illustrator

Skills

Contact

Jérémy Reveniaud
+33 07 61 58 65 21
contact@jeremy-reveniaud.com